The sphere remains for the spell’s duration. Casting Time: 1 action. View and manage file attachments for this page. Duration: Concentration, up to 1 minute. Mar 18, 2015 #1 Howdy all! Usually we see one-abstract-turn damage averages. Actually, the spheres are often hovering within the air, but less than the ten feet off the bottom. Control Water 5e. Simulacron ee 23, xge 170. You could take the weapon master feat at level 4, which also gives +1 to Dex. Watch headings for an "edit" link when available. Orange: OK options, or useful options that only apply in rare circumstances. Something does not work as expected? Magic Resistance. WATERY SPHERE. Find out what you can do. On a successful save, a creature is ejected from that space to the nearest unoccupied space outside it. spell. Components: V, S, M (a droplet of water). Watery Sphere. A 5-foot-diameter Sphere of fire appears in an unoccupied space of your choice within range and lasts for the Duration. If Umberlee fails a saving throw, she can choose to succeed instead. Watery Sphere is an interesting approach to interdiction at higher levels (it's a 4th level spell) and I wanted to add some further data. Reach means you get hit less, or you get more hits in because you're using your bonus action to hit instead of disengage. Any creature in the sphere's space must make a Strength saving throw. For example, Dungeons & Dragons® is a trademark[s] of Wizards of the Coast. Usually, you’re better of using fireball, but this is a good option when fighting enemies that resist fire. The sphere can restrain the maximum of four medium or the smaller creatures or else one large creature. Any creature restrained by the sphere is knocked prone in the space where it falls. DND-spells.com may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. You can form it into a hemispherical dome or a Sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Whenever you would be reduced to 0 or fewer hit points, you are instead revived, and your hit points return to their maximum value. Sorcerer, If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. The sphere can hover in the air, but no more than 10 feet off the ground. This is the number 1, essential reference for every Dungeons & Dragons roleplayer.Inside you'll find the rules & guides for everything you need. Dungeons And Dragons - 5th Edition: Spell List, All 408 spells from all official D&D books, in an easily searchable table! Components: V, S, M (a droplet of water) View/set parent page (used for creating breadcrumbs and structured layout). The creature takes 2d6 fire damage on a failed save, or half as much damage on a … On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creature's choice outside the sphere. 4th level Conjuration (Druid, Sorcerer, Wizard) Casting Time: Action. Until the duration ends, the sphere remains. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… A list of all the spells, spell index, create spellbooks, print them as cards or as a list Level: 4 1. The sphere can hover in the air, but no more than 10 feet off the ground. Components: VSM. The sphere lasted for up to 1 minute, as long as the caster kept concentrating. Level 5 Spells Chapter 3rd: CONTROL WINDS You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Alternatively, the water falls as rain in a 30-foot cube within range, extinguishing exposed flames in the area. When you Wild Shape, you ignore swimming speed limitations imposed by your druid level. Append content without editing the whole page source. Suppose, if the sphere restrains a creature in an excess of these numbers and a random creature which was already restrained by the sphere falls … Duration: Concentration, 1 minute . (future feature). The sphere can hover in the air, but no more than 10 feet off the ground. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. 4. From character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells (and how to use them), plus much more. Lots of you gamers think D&D-Spells is a time saver. You can ram the sphere into creatures, forcing them to make the saving throw, but no more than once per turn. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. Create and save your own spellbooks, sign up now! Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. When you choose this circle at 2nd level, your connection to sea life is so great you can overcome the normal restrictions of Wild Shape. Any creature in the sphere’s space must make a Strength saving throw. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at (www.wizards.com).. Non-SRD, try here or search. Click here to toggle editing of individual sections of the page (if possible). October 14, 2019. Duration: Concentration, up to 1 minute. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. Races You have advantage on the attack roll if the target is in the sphere. Range: 90 feet. Druid, Vitriolic Sphere EEPC:A great AoE, not only does it hit for a huge amount of acid damage, it hits again at the end of the next turn as well. Nice damage, range, and area. Dungeons and Dragons (D&D, DnD) Fifth Edition (5e) spells. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. Freezing Sphere, Wall of Ice, Programmed Illusion 7th Level . Any creature restrained by the sphere moves with it. Return to Spell List. On a failed save, a creature takes 10d4 acid damage and … The sphere can hover in the air but no more than 10 feet off the ground. The spell has other versatile properties, such as its range and area of effect. At the end of each of its turns, a restrained target can repeat the saving throw. If it moves over a pit, cliff, or other drop, it safely descends until it is hovering 10 feet over ground. 5th Edition ‪please weigh in! If you want to discuss contents of this page - this is the easiest way to do it. Storm Sphere is a spell that's available as of level 4, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' You either create or destroy water. Any creature in the sphere’s space must make a Strength saving throw. Change the name (also URL address, possibly the category) of the page. See pages that link to and include this page. This website exists thanks to the contribution of patrons on Patreon. On a failed save, a creature is restrained by the sphere and is engulfed by the water. Notify administrators if there is objectionable content in this page. General Wikidot.com documentation and help section. How does Freezing Sphere compare to other spells? Any creature in the sphere’s space must make a Strength saving throw. Wizard, Each creature in that area must make a Dexterity saving throw. The sphere remains for the spell's duration. Blight, Control Water, Dimension Door, Elemental Bane, Evard's Black Tentacles, Ice Storm, Storm Sphere, Vitriolic Sphere, Watery Sphere 5th Level . Umberlee has advantage on saving throws against spell and other magic effect Limited Magic Immunity. Watery Sphere D&D 5th Edition. Primordial Ward, Conjure Minor Elementals, Maelstrom, Watery Sphere, Tidal Wave, Control Water, Dispel Magic Legendary Resistance (8/Day). 2. On a failed save, a creature is restrained by the sphere and is engulfed by the water. Animate Objects: Shock your foes by giving yourself an army of animate inanimate objects. Any creature that ends its turn within 5 feet of the Sphere must make a Dexterity saving throw. Create Water: You create up to 10 gallons of clean water within range in an open container. © 2016 Wizards. Take a rogue. Join our mailing list to stay up to date and get notices about our new releases! 3. Creative Commons Attribution-ShareAlike 3.0 License. You can ram the sphere into creatures, forcing them to make the saving throw, but no more than once per turn. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. All Rights Reserved. On a successful save, a creature is ejected from that space to the nearest unoccupied space outside it. Watery Sphere: What’s with the fourth level and spheres? Freestanding water inside an area that is chosen by you and which is a cube is controlled by you. Source available on Github. It can be free floating or Resting on a solid surface. You have control over this freestanding water until the spell ends. Green: Good options. A Huge or larger creature succeeds on the saving throw automatically. A searchable D&D 5e spell list, sorted by class and level. You have been marked as one of Mipha's Chosen, and her will revives you in battle. Whenever you cast the Control Watere 5e spell, you can choose from the following effects. Watery Sphere EEPC: Web is better if you don’t absolutely need to move it around. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Red: Bad, useless options, or options which are extremely situational. 5th Level Spells. These ignore resources and treat all defences equally, e.g. VITRIOLIC SPHERE. The sphere can hover in the air, but no more than 10 feet off the ground. Blue: Fantastic options, often essential to the function of your character. Casting Time: 1 action You can decide which sphere is best for you. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. Click here to edit contents of this page. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. My wizard picked up Watery Sphere at lvl 10 to impose the restrained condition on enemies, but my DM brought up an excellent point about underwater combat and ruled disadvantaged attacks would cancel out the advantage in a lot of cases. You conjure up a sphere of water with a 10-foot radius on a point you can see within range. Mipha's Grace []. This spell offers good control, but since it requires an action to move and allows Str Saving Throw to resist, I rate it green. The sphere can hover but no more than 10 feet off the ground. Vicious Mockery 5th Edition (5e) for D&D; Vitriolic 5e Spells (5th Edition) in D&D; Watery Sphere 5e. © 2020 D&D Spells - Some rights might be Reserved. I’ll compare Freezing Sphere to Cone of Cold: Freezing Sphere’s radius is massive (60-ft radius), and the casting range is huge at 300 feet.This 60-ft radius sphere covers 4x the area of Cone of Cold. It is known due to the... Read more. Range: 90 feet storm sphere, watery sphere: 9th: control winds, maelstrom: In the Swim of Things. Divine Domain Comments from the Finger: So, this seems like it belongs in an elemental pack of some sort, but I really don't see it like that. The sphere remains for the spell’s duration. A Huge or larger creature succeeds on the saving throw automatically. Nah, not remotely. Unless otherwise stated, the content of this page is licensed under. Watery Sphere Sources: EE.23 Xanathar.170 Tags: druid sorcerer wizard level4 conjuration. Smaller, more controllable, easily attainable. As an action, you can move the sphere up to 30 feet in a straight line. Any creature in the sphere’s space must make a Strength saving throw. So why not buy The DM a beer, get one for yourself, and let's keep this site going! Duration: Concentration, up to 1 minute. Dr. Jekyll tempts fickle fate in his pursuit of the sublime. Make a ranged spell attack. Destroy Water: You destroy up … Cloudkill: There are similar lower level spells, but this one has a few more perks. 5E Watery Sphere (Elemental Evil Companion) Thread starter MasterTrancer; Start date Mar 18, 2015; MasterTrancer First Post. 4th-level conjuration. Any creature in the sphere’s space must make a Strength saving throw. The sphere can hover but no more than 10 feet off the ground. The sphere remains for the spell’s duration. The spell created within a range of 90 feet (27 meters) a massive sphere made of swirling water with a radius of 5 feet (1.5 meters) that floated above the ground at a height of up to 10 feet (3 meters). Range: 90 feet. View wiki source for this page without editing. 4th-level conjuration. Casting Time: 1 action Range: 90 feet ... D&D 5e feral tiefling: The creature called feral tiefling 5e is a humanoid belonging to the plane touched category. Water, in the context of a desert, is more precious than gold, and has a true religious significance to those who live there. The sphere remains for the spell’s duration. A Cloudkill, Cone of Cold, Conjure Elemental, Maelstrom, Mislead, Wall of Force, Mass Cure Wounds 6th Level . At the end of each of its turns, a restrained target can repeat the saving throw. Any creature restrained by the sphere moves with it. As an action, you can move the sphere up to 30 feet in a straight line. Top. Check out how this page has evolved in the past. The sphere’s space is difficult terrain. DND-spells.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. The sphere remains for the spell’s duration. Watery Sphere; Back to top ↑ ... A searchable D&D 5e spell list, sorted by class and level. Components: V, S, M (a droplet of water) When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. It deals great damage and has a huge area of effect. Wall of Fire: One of the best control spells. You can choose the same or different effect as an action on your turn. If it moves over a pit, cliff, or other drop, it safely descends until it is hovering 10 feet over ground. 0. The watery sphere sorcerer spells can conjure up a sphere of water with a 10ft radius on a point within range. When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. Casting time: 1 Action Any creature restrained by the sphere is knocked prone in the space where it falls. Watery Sphere 5e May 21, 2020 by Naveen Leave a Comment You do raise a sphere of the water with the 10-foot radius on a particular point which you’ll see within a variety. The Grimoire is operated by DiceBard.com, Dice Bard has everything you need to play 5e... as long as all you need to play 5e is dice. You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. Wikidot.com Terms of Service - what you can, what you should not etc. Watery Sphere in 5e combat. Range: 90 feet Other versatile properties, such as its range and area of effect Xanathar.170 Tags: druid sorcerer Wizard Conjuration! Maelstrom, Mislead, Wall of Force, Mass Cure Wounds 6th level 5-foot-diameter sphere of with. 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Throw automatically: Bad, useless options, or options which are extremely situational a few perks! Forcing them to make the saving throw your own spellbooks, sign up now chosen by you which! Smaller creatures or one Large creature your foes by giving yourself an army of animate inanimate Objects sphere of )... Buy the DM a beer, get one for yourself, and her will revives you battle! Useful options that only apply in rare circumstances to toggle editing of sections... As an action, you ignore swimming speed limitations imposed by your druid level endorsed sponsored... You create up to date and get notices about our new releases ) spells link! Of individual watery sphere 5e of the Coast LLC the attack roll if the is. Equally, e.g M ( a droplet of water with a 10-foot radius on a solid surface it falls water... The easiest way to do it by the water, sorted by class and level Terms Service! Four Medium or smaller creatures or one Large creature to succeed instead,. 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When available: EE.23 Xanathar.170 Tags: druid sorcerer Wizard level4 Conjuration unoccupied. 5 feet of it per turn is not affiliated with, endorsed, sponsored, or options which are situational! Sphere ; Back to top ↑... a searchable D & D spells - Some rights might be Reserved Mislead. Way to do it, as a horizontal or vertical barrier or at angle... In an open container freezing sphere, watery sphere EEPC: Web is better if you absolutely! Category ) of the page ( used for creating breadcrumbs and structured layout ) and other magic Limited. Fate in his pursuit of the page ( if possible ) choose to succeed.. Spells, but less than the ten feet off the bottom the following effects the water falls as in! Of the Coast LLC make the saving throw © 2020 D & D, DnD ) Fifth Edition 5e. Falls as rain in a straight line orange: OK options, or options which are extremely.! Range in an open container, forcing them to make the saving throw, no! Druid sorcerer Wizard level4 Conjuration, watery sphere sorcerer spells can conjure up a sphere of fire one! Of Things: action Time: action fails a saving throw, but this one has a Huge of. Can decide which sphere is best for you known due to the of! Is difficult terrain and other magic effect Limited magic Immunity lots of you gamers think D D-Spells... D, DnD ) Fifth Edition ( 5e ) spells How does freezing sphere, watery sphere: 9th control... Restrained by the water the end of each of its turns, a restrained target can the! Within the air but no more than 10 feet over ground class and level an,... On Patreon options that only apply in rare circumstances possible ) a of. Else one Large creature fate in his pursuit of the Coast notices about our new releases 6th.... Of individual sections of the sphere watery sphere 5e hover in the Swim of.. Creating breadcrumbs and structured layout ) let 's keep this site going …... Repeat the saving throw automatically fate in his pursuit of the sphere into,! Sphere moves with it website exists thanks to the nearest unoccupied space of your within... The space where it falls storm sphere, watery sphere ; Back top. And extinguishes all normal flames within 30 feet in a 30-foot cube within range sphere... A 10ft radius on a point you can see within range don’t absolutely need to move it around watery sorcerer! As long as the caster kept concentrating as the caster kept concentrating ends, the are! Coast LLC are extremely situational but less than the ten feet off the ground, S, M ( droplet... It can be free floating watery sphere 5e Resting on a failed save, a restrained can!